ESports sector to hit $ 1.6 billion in revenue by 2023

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ESports sector to hit $ 1.6 billion in revenue by 2023
Photo: Visual Hunt

E-sports enthusiasts should be happy with the data from a new survey. According to a Betenemy report, the eSports industry is expected to reach $ 1.6 billion in revenue by 2023. This despite COVID-19 having strongly affected the industry.

The fact is that 2020 was not a positive year for most companies around the world. Some people even projected that the pandemic would not reach the eSports segment, but that was not the case.

Although it is doing considerably better than other markets, the revenue forecast for 2020 is slightly lower than that recorded last year.

The reason for this difference is in the postponed championships, especially in Dota 2. As this is the eSports tournament with the biggest prizes, even the most subtle changes have negative effects for the industry.

The reason for this difference is in the postponed championships, especially in Dota 2. As this is the eSports tournament with the biggest prizes, even the most subtle changes have negative effects for the industry.

All eSports modalities have several events. Most are regional and have considerable prizes, but there is at least one major tournament that brings together the best teams in the world.

There is a game that stands out when it comes to tournaments today, Dota 2. The International, that is, the “World Cup” of Dota 2, brings together the main teams on the planet. In 2019, the award hit the $ 32 million mark.

Although The International 10 has been postponed to 2021, the competition has accumulated $ 40 million, becoming the largest eSports championship in terms of awards. Needless to say, it will attract global attention and help the segment to grow even more.

In addition to Dota 2, Fortnite and League of Legends also have very impressive events with prizes that go up to millions of dollars. There are many other games that will be classified as eSports soon, some of which are likely to become even more popular than current ones.

Remuneration of a professional player

Most professional players, regardless of the modality practiced, have a fixed salary and earn a certain percentage of the prize for each event.

For example, some of the best players in the world have grossed more than $ 5.5 million in two years in official competitions alone.

In addition to the money they earn from gambling, the biggest names in the industry achieve celebrity status, thousands of followers on social media and usually close advertising deals with companies.

ESports betting boom

With such development in the electronic sports sector, the public also began to be interested in placing bets in competitions.

However, the numbers practically exploded in the last few months due to the stoppage of traditional sports modalities and people looking for new and live content.

And the Betenemy report only helps to corroborate this growth trend even in a post-pandemic scenario. In other words, even this public that recently discovered betting on eSports must remain engaged in the content and events linked to the sector.